
Love the idea of city-building and management games, especially when transport is involved. Instead it is just a transit-focused city simulator without zoning. I'm sure that this change made the game *way* cheaper to make, but honestly, it is a major loss for what could have been a beautiful and unique game. In CiM2, all of that extra depth is gone, completely lost in favor of procedurally generated cities that, by virtue of potentially being able to exist "anywhere" give you a sense of being nowhere. Its versions of Berlin, Vienna, London, etc are obviously simplified, but they are built like their namesakes, and they *feel* like the cities that inspired them: wide plazas sit in front of churches and public buildings, gardens peep through in strange corners, and large train stations connecting the city to the wider world see locomotives steaming in and out, while the occasional airplane from the airport buzzes overhead and the barge traffic on the river chugs past.

In the original Cities in Motion, you felt like you were in a living, breathing city, with some history and presence.

Build, manage and lead your transportation network to provide cities with their ever changing needs. Cities in Motion 2 ÖzelliklerĬities in Motion 2 is the sequel to the popular mass transit simulation game Cities in Motion. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz. PC'de oynamak için GameLoop ile Cities in Motion 2 ve en iyi buhar oyunlarını indirebilirsiniz.

tarafından geliştirilen popüler bir buhar oyunudur.
